![]() HAd to intermittently let go of the throttle to bounce my front wheels back on the ground to keep my direction, untill I finally managed to do a few upshifts to 3rd and managed to getup the hill at 8 mph. Was pulling an abrahams tank up a 10 percent slope, misshifted and came to a standstill.įirst I stalled my engine like 5 times in an effort to get going again, then when I finally didn't stall, the rear wheels of my 6x4 started spinning without traction, then when I finally found traction by staying low rev on the brink of stalling, the combo of the heavy weight, steep angle and physics mod caused my front wheels to lift off the ground because of the torque in 1st gear, and I couldn't steer. I must say, the combination of some of my mods make for a great driving experience, combining the steepness of some of the greek mountainroads in the map mod with a heavy load of the trailer mod and the physics of the physics mod, and you'll have some real challenges. Yeah, I remember that one, that's pretty rare for me though, I near to never damage my load, but I do make mistakes once in a while yeah Again this helps immersion, and for example it's much easier to notice that your engine is struggling going uphill. I've edited the config file in my profile and changed the interior sound from 1.0 to 5.0, so the engine can be heard much better during gameplay.Trailer mod pack v2.0 Next to changing skins to real company ones, this mod also adds a bunch of oversize and overweight loads, heaviest being a 75 tonne locomotive on a wide flatbed, but also stuff like an M1A2 Abrahams tank, heavy tractors and farm equipment, all looking excellent, and with appropriate heavy weight.This version is compatible with the latest patch. Realistic Physics Mod v9.0 This mainly changes the suspension and cabin shake for a more realistic driving experience.The barriers are still there though, just can't see them. Optical Clearing Barriers 1.5.2 which removes the visual barriers from the dead end roads, as they tend to kill my immersion.There are also a lot of signs added which will indicate if a highway will split or have an extra lane at exits, which is really helpfull. However, some additions are great, the roads at the german ruhrgebiet are awesome and typically german, and whoever worked on Greece did a fantastic job with very challenging mountain roads. Downside is not all textures used look good at certain places, and I've come across a bug in routefinding at the french westcoast. This will add thousands of kilometers of roads, and is a great addition. TruckSim Map 4.7 which adds Southern Europe and North Africa, the ruhrgebiet, denmark, as well as some companies, signs and other improvements.The official 'Going East' expansion which adds Eastern Europe. ![]() Some might need slight front end adjustments and then change the license plates and done.I've been diving back into this game big time lately, also installed some mods which I really like, so I'll list them here: I bet even with 1.47 ob on the table, by the time 1.47 goes public, they could add new AI models to ATS.if they really wanted to. At least they know the quality level if its all their own stuff.Īny of these updates, SCS should easily be able to share AI vehicles. If Jazz圜at can populate his mods with vehicles from all over, surely SCS and import/export from just their to flagship games. Kill to birds with one stone and populate more things in common. They share some things but when things are relevant, they should share. But both games should be sharing a lot more things. ![]() Lots of luxury cars from Acura, BMW, Mercedes, Infiniti and Lexus that are quite common in the US that could be in ATS. I can only go by what cars I see in the US. ![]() I don't know what North American cars from ATS are all in ETS2 though. Lamborghini Huracan (Mega Cities on in low spawn numbers)Īt least this is the list when I compared the Wiki vehicles to both games. Could easily be 100 models with various generation in the game. Hopefully we get a lot more variety in traffic. I've reached out to a dev recently about the matter. I've been saying the same exact thing the past year or so as well. By the way, several other ETS2 cars can be part of the ATS aitraffic.
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